Welcome to the Daisyworld Climate Simulation! This educational tool demonstrates how life and climate interact to create a self-regulating system. Based on James Lovelock’s Gaia Theory, this simulation shows how simple daisies of different colors can regulate a planet’s temperature through their albedo (reflectivity) properties.
When you start the simulation, you’ll see the World Generation modal with these options:
Effect: More land provides more space for daisies to grow and regulate temperature.
Effect: Larger continents create more uniform climate zones.
Effect: Islands create pockets of isolated evolution.
Effect: Higher density shows immediate temperature regulation.
Shows three real-time metrics: - Red Line: Global average temperature - Cyan Line: Total daisy population - Yellow Line: Solar input level
Toggles between normal view and temperature overlay.
Stops or continues the simulation without resetting.
Restarts the current world configuration.
Opens the world generation modal.
Controls the painting tool radius.
Eight daisy types from white to black: 1. White (Albedo: 0.9) - Reflects most heat 2. Light Gray (Albedo: 0.75) 3. Gray (Albedo: 0.6) 4. Medium Gray (Albedo: 0.5) 5. Dark Gray (Albedo: 0.4) 6. Darker Gray (Albedo: 0.3) 7. Very Dark (Albedo: 0.15) 8. Black (Albedo: 0.05) - Absorbs most heat
Removes daisies, leaving bare ground.
The graph shows the last 200 time units:
While not implemented in current version, these would be useful additions: - Space: Pause/Resume - T: Toggle temperature - R: Reset world - N: New world - 1-8: Select daisy type - E: Eraser tool
Based on the original Daisyworld model by James Lovelock and Andrew Watson (1983), demonstrating the Gaia hypothesis. Inspired by SimEarth (1990) by Maxis.
End of User Manual